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Devlog
Systems For Punks: Punk Sheet
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Devlog
1.39 new skills
May 03, 2022
by
jlaakso
Update to align with 1.39 of the rules: replaced Driving skill with Action . Added Color Skill ...
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1.37 usability, multiple Scene elements
April 05, 2022
by
jlaakso
Updated to be aligned with the 1.37 rules. Added context elements for Scene. Fixed layout : all asset elements (level/ refresh/ use boxes) on the right hand side now line up for better usability. Know...
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1.36 update
April 03, 2022
by
jlaakso
Brought in line with the 1.36 version of the rules. Major changes: Skill roll procedure now hopefully makes sense. Refresh separated from uses. Added uses boxes for all assets...
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1.34 update: risk, prep, usability
March 19, 2022
by
jlaakso
1.34 update brings the punksheet in line with the 1.34 rules. Major changes are the way risk dice and prep pool work. Usability improvements: reorganized skill roll procedure, added roll outcome table...
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1.32 update to reflect game version, changed procedure
March 12, 2022
by
jlaakso
SFP 1.32 changed performance booster drug use to a static effect instead of a die, and that's now reflected on the sheet. Also reordered the skill roll checklist/procedure to make more sense...
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1.31 adds cheatsheet for skill roll procedure
March 09, 2022
by
jlaakso
Tiny update adds a cheatsheet for the skill roll procedure (roll, compare, reroll?, drugs?, assets?)...
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1.3 Update
March 07, 2022
by
jlaakso
1.3 update brings the punk sheet in line with the 1.3 rules. The major change is combining the "uses" of skills, gear, cyberware, resources, and scene into "assets", using a uniform way of handling th...
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1.23 Reference tables
March 05, 2022
by
jlaakso
1
Update 1.23 adds handy reference tables for risk & preparation level, which you need often while playing...
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1.22.1 correction
February 20, 2022
by
jlaakso
1.22.1 adds the distinction between performance boosters and healing drugs in terms of tolerance, as well. Should make more sense now!...
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1.22 update
February 20, 2022
by
jlaakso
Updated to conform to version 1.22 of the game. Added resources, drugs, scene...
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